GAMES
Instrumental Pieces written with dynamic game music in mind.
Also some rescores!
WAVEFORMS
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Inspired by Tunic, Celeste, Super Mario Galaxy.
For when you're on a deserted beach that holds lots of mysteries within...
Broken Beach
Inspired by A Short Hike, katana zero, and Hellogoodbye.
Sit back with a bev and relax. and then get ready to mosh
Daydream
Submission for Austin Wintory's Stray Gods composition contest
You're sitting on a dock by a lake in the middle of June and getting lost in the serenity of thought. Mike Kinsella is there for some reason.​
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Skyship At Night
Inspired by Professor Layton, Final Fantasy, Critical Role and this work by Clara Daly.
Imagine an aerial view of a lantern lit fantasy city under the stars...
rescores
LEGO Builder's Journey
Music
Kalimba-centric, keeping things light and bouncy. Instrumentation builds dynamically as the tutorial progresses.
Sound Design
Use of toy objects for sound effects like playing cards, RPG dice, a cardboard box full of LEGO, a 3DS game case, hair ties, an old guitar string, + my desk chair.
Wizard of Legend
Music
Fantasy-Action-Rock. Live acoustic and electric guitars mixed with more operatic elements.
Sound Design
Overhaul of player attacks and interactions. Lots of live recording to recreate elemental sounds (fan + rustling paper + whistling for wind, fireplace + shuffling a winter coat for fire, etc.)
Wwise Adventure Game
Inspired by Paper Mario and Scott Pilgrim: The Game. Heavily comprised of live guitars + chiptune melodies made on LSDJ
An intentionally eclectic collection of music to fit the world